Грок - это чемпион класса "Поддержка" в Paladins, добавленный 17 ноября 2015.
Грок - один из Чемпионов в Paladins.
История[ | ]
Обычно одного удара молнии вполне хватает, чтобы кого-нибудь убить, но Грок устоял после множества ударов. Хотя он и сам не сразу понял, что способен повелевать молниями, но эта способность помогла ему защитить своё племя от нападения алчных гоблинов. Орки племени Красной Реки решили, что эта сила - дар духов погоды, и немедленно провозгласили Грока вождём. Когда в королевстве началась гражданская война, Грок почуял зарождение иной бури и вступил в битву за судьбу своего племени.
Обзор[ | ]
Скоро.
Способности[ | ]
Шаблон:Способность Шаблон:Способность Шаблон:Способность Шаблон:Способность Шаблон:Способность
Таланты[ | ]
Шаблон:Талант Шаблон:Талант Шаблон:Талант
Карты[ | ]
Это список со всеми картами доступными для Грока:
Исцеляющий тотем[ | ]
Шаблон:Способность Шаблон:Способность Шаблон:Способность Шаблон:Способность
Призрачная походка[ | ]
Шаблон:Способность Шаблон:Способность Шаблон:Способность Шаблон:Способность
Ударный импульс[ | ]
Шаблон:Способность Шаблон:Способность Шаблон:Способность Шаблон:Способность
Броня/оружие[ | ]
Шаблон:Способность Шаблон:Способность Шаблон:Способность Шаблон:Способность
Стандартная конфигурация[ | ]
Восстановление Шаблон:Способность Шаблон:Способность Шаблон:Способность Шаблон:Способность Шаблон:Способность
Косметические предметы[ | ]
Эти Косметические предметы на данный момент доступны для Грока:
Скины на тело[ | ]
Доступно для покупки на уровне мастерства 10 (Коллекция "Обсидиановый Грок")
Доступно для покупки на уровне мастерства 15 (Коллекция "Космический Грок")
Аксессуары[ | ]
Доступно для покупки на уровне мастерства 10 (Коллекция "Обсидиановый Грок")
Скины на оружие[ | ]
Доступно для покупки на уровне мастерства 10 (Коллекция "Обсидиановый Грок")
Эмоции[ | ]
- Эмоция мастерства Грока: Число на монетке отображает текущий уровень мастерства Чемпиона.
Голосовые наборы[ | ]
Позы лучшего игрока[ | ]
- Поза мастерства Грока: Число на монетке отображает текущий уровень мастерства Чемпиона.
Факты[ | ]
- У Грока было несколько изменений дизайна во время разработки, с ранним концепт артом он был изображён человеком. В конце концов их устроил его нынешний вид синего орка.
- Линия Грока, "It's not easy being blue, but it's worse to be you!" может быть отсылкой на песню Kermit the Frog, "Bein' Green".
- Грок назывался Вог на ранних стадиях разработки, но имя было изменено на его текущее.
- Линия Грока, "I'm blue daba-dee-da-you-die," это отсылка к песне Eiffel 65" Blue (Da Ba Dee)".
- Пип делает другую отсылку к этой песне после убийства Грока.
Изменения[ | ]
- Посох молний
- Количество боеприпасов увеличено с 75 до 100.
- Ударный импульс
- Урон увеличен со 125 до 150 ед.
- Больше не замедляет.
- Исцеляющий тотем
- Прочность увеличена с 900 до 1500 ед.
- Карты
- Монолитный тотем
- Бонус к здоровью увеличен с 100/200/300/400 до 250/500/750/1000.
Paladins бета версия 0.55.1992.3 (26 июля 2017)
- Shock Pulse
- No longer hits stealthed targets.
Paladins бета версия 0.53.1938 (28 июня 2017)
- Lightning Staff
- Increase attack range from 100 to 120.
- Legendary Cards
- Wraith
- Fixed a bug where Wraith could only activate once per life. It will now recharge after 30s.
Paladins бета версия 0.52.1903 (14 июня 2017)
- Tempest
- Now also heals Grohk for 500 health every 0.5s.
Paladins бета версия 0.51.1872 (1 июня 2017)
- General
- Champion Price reduced from 200 Crystals 5000 Gold to 150 Crystals 4000 Gold.
Paladins бета версия 0.48.1768.1 (19 апреля 2017)
- Lightning Staff
- Expanded weapon description to communicate effective weapon range.
Paladins бета версия 0.47.1740 (5 апреля 2017)
- Healing Totem
- Reduced healing totems healing per second from 520 to 420.
- Cards
- Electrostatic
- Reworded description to refer to Overheat instead of Ammo.
- Thunderstruck
- Reworked.
- Reduce your Overheat by 4/8/12/16% for every unique enemy hit by Shock Pulse.
- Legendary Cards
- Maelstrom
- Cooldown reduction of Shock Pulse increased from 0.1s per hit to 0.3s per hit.
- Totemic Ward
- Increased Totemic Wards healing bonus from 20% to 50%.
Paladins бета версия 0.46.1707 (22 марта 2017)
- Lightning Staff
- Reduced Lightning Staff Damage from 82 to 75 per hit.
Paladins бета версия 0.45.1674.2 (9 марта 2017)
- Shock Pulse
- Will now only slow each target once per cast.
- Legendary Cards
- Totemic Ward
- Updated card description to indicate that this card increases the healing of Healing Totem by 20%.
Paladins бета версия 0.44.1634 (22 февраля 2017)
- Shock Pulse
- Bounce damage increased from 75 to 125.
- Legendary Cards
- Maelstrom
- [Shock Pulse] When your inhand deals damage reduce cooldown of shockpulse by 0.1s and Shock Pulse bounces 4 more times.
- Totemic Ward
- [Healing Totem] Allies healed by Healing Totem receive CC Immunity for 2s.
- Wraith
- [Armor] If you would have died, ghost walk instead and heal for 15%.
Paladins бета версия 0.41.1526.1 (16 января 2017)
- Healing Totem
- Increased healing from 340 to 520 per second.
Paladins бета версия 0.38.1420 (21 ноября 2016)
- Healing Totem
- Increased the Health of Healing Totem from 400 to 900.
Paladins бета версия 0.37.1400 (10 ноября 2016)
- Cards
- Crackle
- Fixed an issue where this card was granting 1s increased healing totem duration at all ranks. Card is now correctly 1/2/3/4s.
Paladins бета версия 0.34.1310.4 (28 сентября 2016)
- Healing Totem
- Reduced healing per second from 400 to 340.
Paladins закрытая бета версия 0.33.1266.1 (12 сентября 2016)
- Lightning Staff
- Now overheats 10% faster.
Paladins закрытая бета версия 0.33.1266.1 (12 сентября 2016)
- Lightning Staff
- No longer bounces to targets affected by Shock Pulse.
- Shock Pulse
- Now slows enemies by 30% for 2s
- Healing Totem
- Improved hit registry when firing on an enemy Healing Totem.
- Ghost Walk
- Increased Cooldown from 10 to 12s.
- Tempest
- Tempest now strikes 2 nearby enemies and 2 nearby allies each tick.
- Enemies hit take 200 damage and are slowed by 60% for 2s.
- Allies hit are healed for 500 and gain 60% Movement Speed for 2s.
- Now grants Grohk a 60% Movement Speed increase for the duration.
- Cards
- Lightning Rod
- Reworked.
- [Shock Pulse] Hitting a champion with Shock Pulse heals you for 20/40/60/80.
- Conduit
- Reworked.
- [Shock Pulse] Gain 4/8/12/16% movement speed for 2s for each unique enemy hit by Shock Pulse.
Paladins закрытая бета версия 0.32.1220.3 (18 августа 2016)
- Cards
- Electrostatic
- Reworked.
- [Weapon] Regenerate ammo 6/12/18/24% faster.
- Gale
- Reworked.
- [Ghost Walk] Ghost Walk lowers the cooldown of Healing totem by 1/2/3/4s when Activated.
- Wind Totem
- Removed from the game.
Paladins закрытая бета версия 0.31.1195.3 (10 августа 2016)
- General
- Health reduced from 3000 → 2700.
- Shock Pulse
- Lightning Staff now deals 50% damage when bounced via Shock Pulse.
- Ghost Walk
- Movement Speed bonus reduced from 40% → 20%.
- Tempest
- Time between hits increased from .4s → .5s.
Paladins закрытая бета версия 0.30.1193.2 (5 августа 2016)
- General
- Movement abilities will no longer remove Crowd Control effects.
- Lightning Staff
- Damage reduced from 100 → 85.
- Shock Pulse
- Arc range reduced from 75 → 50.
- Maximum bounce targets reduced from 6 → 5.
- Ghost Walk
- Duration reduced from 2s → 1.5s.
Paladins закрытая бета версия 0.30.1190.2 (4 августа 2016)
- General
- Champion values were changed across the board.
- Totemic Ward
- Renamed to “Healing Totem”.
- No longer creates a shield.
- Increased healing per second from 75 to 340.
- Cards
- Crackle
- Now increases duration of Healing Totem by {1/2/3/4}s.
- Outreach
- Now increases the area of effect of Healing Totem by {10/20/30/40}%.
- *NEW* Shamanic Might
- Increase your base maximum Health by {100/200/300/400}.
- *NEW* Thunderlord
- Your weapon can fire {5/10/15/20}% longer before overheating.
- *NEW* Electrostatic
- Healing Totem releases a pulse every {4/3/2/1}s that reveals Stealthed enemies within 40 units.
- *NEW* Conduit
- For every 400 damage enemies take during Shock Pulse spawn an HP drop that heals for {100/200/300/400}.
Paladins закрытая бета версия 0.29.1143.3 (14 июля 2016)
- Lightning Staff
- Increased damage from 40 → 60.
- Reduced maximum overheat from 75 → 30.
- Increased range from 100 → 120.
- Fixed a bug where Grohk could interrupt overheat by using an ability.
- Shock Pulse
- Increased initial projectile range from 100 → 200.
- Increased bounce range from 34 → 75.
- Reduced Cooldown from 10s → 6s.
- Reduced mark duration that allows Lightning Staff to bounce between targets following a Shock Pulse from 5s → 3s.
- Cards
- Phantom
- No longer reduces the cooldown of Ghost Walk.
Paladins закрытая бета версия 0.28.1121.4 (30 июня 2016)
- New Alt Fire - Shock Pulse
- Grohk fires a projectile that bounces up to 6 times between targets, marking them. Hitting any marked target with your Lightning Staff causes it to damage all other marked targets within 35 units (Should draw the lightning beam between all the targets).
- Cards
- Hamstring
- Reworked.
- Renamed to Haunting.
- [Ghost Walk] Reduces the cooldown of Ghost Walk by {2.5/5/7.5/10}s.
- Thunderstruck
- Reworked.
- [Shock Pulse] Reduces the cooldown of Shock Pulse by 1s for every unique enemy hit, maximum of {1/2/3/4}.
- Arc Lightning
- Reworked.
- [Shock Pulse] The bounce range of Shock Pulse is increased by {10/20/30/40}%.
- Lightning Rod
- Reworked.
- [Shock Pulse] Shock Pulse deals {25/50/75/100}% additional damage to deployables.
Paladins закрытая бета версия 0.27.1091 (22 июня 2016)
- Fixed an issue with Grohk using Ghost Walk and causing Payload Cart to stall indefinitely.
Paladins закрытая бета версия 0.27.1089 (16 июня 2016)
- Bonus Damage
- If you hit three targets with chain lightning on one tick, the next tick will deal double damage.
- General
- Reduced Movement Speed from 410 → 365.
- Lightning Staff
- Lightning Staff is now perfectly accurate all the time.
- Increased damage from 34 → 40.
- Lightning Staff now has dynamic damage fall off.
- Now shows its overheat state visually with glowing heat at the end of the staff.
- Totemic Ward
- Shield Health reduced from 2000 → 1500.
- Reduced Cooldown from 26s → 19s.
- Now heals targets inside for 75 Health each second.
- Reduced Totem health from 700 → 400.
- Cards
- Lightning Rod
- Chain Lightning deals {25/50/75/100}% additional damage to deployables.
- Healing Rain
- Health per second reduced from {1.5/3/4.5/6}% → {1/2/3/4}%.
- Crackle
- Increase the Health of Totemic Ward's Shield by {250/500/750/1000}.
- Arc Lightning
- The bounce range of Chain Lightning is increased by {10/20/30/40}%.
Paladins закрытая бета версия 0.26.1032.2 (19 мая 2016)
- Lightning Staff
- Weapon range reduced from 100 → 80 units.
- Reduced damage from 37 → 34 per hit.
- Added improvements to the lightning beam.
- Added improvements to Orb Staff sound.
- Healing Totem
- Reworked and renamed to Totemic Ward.
- Now spawns a Dome Shield around the Totem's center. No longer heals targets in range.
Cards
- Updated descriptions to fit Totemic Ward:
- Arc Lightning, Gale, Healing Totem, Monolith Totem, Wind Totem.
- Crackle - Specialty
- Reworked.
- [Totemic Ward] Increase the Health of Totemic Ward's Shield by {400/800/1200/1600}.
- Invigorate
- Removed from the game.
- Totemic Rescue
- Reworked.
- [Armor] Dropping below 30% of your max Health grants you a {150/300/450/600} Health Shield for 4s. 45s Cooldown.
Paladins закрытая бета версия 0.25.1004 (5 мая 2016)
- General
- Addressed an issue with weapon fire not going to the correct location during Killcam and Spectator.
- Updated sound fx and treatment for abilities.
- Lightning Staff
- Damage reduced from 41 → 37 per hit.
Cards
- Monolith Totem
- Now scales Healing Totem Health per rank by 250/500/750/1000.
- No longer reduces damage taken.
- Phantom
- Duration increase reduced from {1/2/3/4}s → {0.5/1.0/1.5/2.0}s.
- Manifest
- Removed from the game.
Paladins закрытая бета версия 0.24.990.1 (28 апреля 2016)
- Chain Lightning
Damage dealt to the first target hit increased from 15 → 18.
- Tempest
- Damage reduced from 450 → 350.
Cards
- *NEW* Lightning Rod - Specialty
- [Chain Lightning] Hitting an enemy with your weapon hits turns them into a lightning rod. Chain Lightning bounces off these targets deals {25/50/75/100}% more damage.
- Manifest
- Reintroduced as a Specialty card.
- [Weapon] Your Weapon attacks Mark the target, causing them to take {2/4/6/8}% increased damage for 0.5s.
Paladins закрытая бета версия 0.23.978 (21 апреля 2016)
- Tempest
- Now targets enemy players through deployed shields.
Cards
- Removed from the game:
- Manifest
- Invigorate
- Now a Specialty card
- Healing Rain
- Now a Specialty card
Paladins закрытая бета версия 0.22.968 (18 апреля 2016)
Cards
- Unstable
- Removed from the game.
Paladins закрытая бета версия 0.20.946.4 (7 апреля 2016)
- Tempest
- Improved visual presentation.
- Increased maximum number of targets hit from 1 → 2.
- Reduced time between lightning strikes from 0.6 → 0.4s.
- Reduced duration from 4s → 3s.
Cards
- Invigorate
- Reduced attack speed from {8/16/24/32}% → {4/8/12/16}%.
- Unstable
- Reduced Damage from {3/6/9/12}% → {2/4/6/8}%.
Paladins закрытая бета версия 0.19.899.1 (17 марта 2016)
- Lighting Staff
- Increased damage from 35 → 41.
- Chain Lightning
- Fixed from sometimes not damaging enemy players.
- Ghost Walk
- Fixed an issue where Grohk could be damaged in Ghost Walk.
- Fixed Ghost Walk not working in wind totem.
Paladins закрытая бета версия 0.18.885.1 (11 марта 2016)
- Tempest
- Tempest has undergone a visual update to reduce clutter and increase clarity.
- Now provides 45% Movement Speed for its duration.
- The camera has been zoomed out further during Tempest to allow Grohk to see the area around him better.
Cards
- Manifest
- Increased the damage bonus per rank from 2% → 4%.
- Rank 1 now starts at 4%.
- Now grants 15% Passive damage.
- Now grants 100 bonus Health.
- Invigorate
- Increased the attack speed per rank from 5% → 8%.
- Rank 1 now starts at 8%.
- Now grants 15% Passive damage.
- Now grants 100 bonus Health.
- Unstable
- Increased damage bonus per rank from 2% → 3%.
- Rank 1 now starts at 3%.
- Now grants 15% Passive damage.
- Now grants 100 bonus Health.
- Astral Traveler
- Now grants 5% Passive damage.
- Now grants 150 bonus Health.
- Crackle
- Increased the damage reduction per rank from 3 → 4.
- Rank 1 now starts at 4.
- Now grants 150 bonus Health.
- Wind Totem
- Increased movement speed bonus per rank from 15% → 20%.
- Rank 1 now starts at 20%.
- Now grants 5% Passive damage.
- Hamstring
- Increased slow per rank from 5% → 10%.
- Rank 1 now starts at 10%.
- Now grants 5% Passive damage.
- Arc Lightning
- Now grants 5% Passive damage.
- Healing Rain
- Increased healing per rank from 1% → 1.5%.
- Rank 1 now starts at 1.5%.
- Now grants 5% Passive damage.
- Now grants 100 bonus Health.
- Thunderstruck
- Rank 1 now starts at 1s.
- Cooldown reduced from 30s → 15s.
- Now grants 5% Passive damage.
- Now grants 100 bonus Health.
- Gale
- Now grants 3% Passive damage.
- Now grants 150 bonus Health.
Paladins закрытая бета версия 0.17.865.1 (3 марта 2016)
Cards
- Wind Totem
- Reduced Movement Speed from 25/50/75/100 to 25/40/55/70%.
Paladins закрытая бета версия 0.16.851 (26 февраля 2016)
- General
- Increased Movement Speed from
355→ 410.
- Increased Movement Speed from
Cards
- The following cards have received new art
- Totemic Rescue, Astral Traveler, Manifest, Invigorate, Crackle.
- The following cards have had their art updated
- Thunderstruck
- Hamstring
- Now belongs to Grohk.
- Thunderstruck
- Now belongs to Grohk.
- *NEW* Unstable - Legendary
- [Weapon] Consecutive attacks stack increasing Damage by {4/6/8/10}%, max 5 stacks.
Paladins закрытая бета версия 0.15.828 (18 февраля 2016)
General
- Grohk may no longer reload manually.
Cards
- Invigorate
- Fixed an issue where Invigorate would not heal teammates
Paladins закрытая бета версия 0.14.810.7 (11 февраля 2016)
- Lightning Staff
- Increased heat regen rate from 30 → 75/s. This means it will take the 'Lightning Staff' 1s to fully cool down after a 0.5s delay, making it faster than the base overheat penalty encouraging players to pause briefly to let their Weapon cool off.
- Chain Lightning
- No longer incurs a higher heat cost than normal weapon fire.
- No longer deals full damage to the first target. The first target now takes a diminished amount.
- Increased the amount of damage secondary targets take from 35% → 50% of Weapon damage.
- Fixed third-person animations appearing twitchy when firing.
- Tempest
- Increased proc rate from once every 0.3s → once every0.6s.
- Increased damage from 210 → 450.
- Grohk is now immune to Crowd Control while 'Tempest' is active.
Cards
- Removed from the game:
- Precinct, Overcharge, Sow the Seed, Thunderous Grace.
- *NEW* Crackle - Common
- [Healing Totem] Those affected take {6/9/12/15} less damage per hit.
- Gale - Reworked
- Targets affected by Healing Totem reduce Crowd Control by {25/50/75/100}%.
- Invigorate - Reworked
- Increase Attack Speed by +{15/20/25/30}%. You and nearby allies are healed for 15% of the damage you deal with your weapon attacks.
Paladins закрытая бета версия 0.13.785 (29 января 2016)
- Lightning Staff
- Reduced damage from
40→ 36. - This weapon no longer uses a Reload. Instead it uses an Overheat system. Firing overheats the weapon, and not firing for a short time will cool it back down. If the overheat bar drains fully the weapon overheats, incurring a long recharge period.
- Reduced damage from
- Chain Lightning
- Now has no Cooldown, but consumes additional ammo to use.
- Tempest
- Improved visual presentation of this ability.
- No longer applies a Knockback.
- Now deals 215 damage every 0.3s to a random nearby target.
- Reduced duration from
5s→ 4s. - Fixed an issue where Tempest would not damage Shields.
Cards
- Momentum
- Removed from the game. Players who owned this card will receive a Champion's Chest.
- Monolith Totem
- Reduced the amount of damage reduction applied to your Totem from
40%→ 20%.
- Reduced the amount of damage reduction applied to your Totem from
Paladins закрытая бета версия 0.12.773.3 (22 января 2016)
General
- Ultimate and alt-fire systems added to the game:
- Ability 1 [Q] - Healing Totem
- Deploy a totem that heals nearby allies over time.
- Ability 2 [RMB] - Chain Lightning
- Weapon attacks chain to nearby enemies for 35% weapon damage for 5s.
- Ability 3 [F] - Ghost Walk
- Become untargetable and gain 40% Movement Speed for 2s. Removes debuffs on use.
- Ultimate [E] - Tempest
- Grohk creates a lightning storm around himself for 5s, randomly striking enemies every dealing damage and knocking back.
Cards
- *NEW* Invigorate - Legendary
- [Weapon] Increase weapon damage by 40%. You and nearby allies are healed for 20% of the damage you deal with your weapon attacks.
- Cards removed from the game:
- Spirit Steal, Blackout, Anvil, Planted, Conductor, Discharge, Electrical Imbalance, Overload, Cluster, Stimulate, Lightning Rod.
Paladins закрытая бета версия 0.11.714.11 (29 декабря 2015)
- Gale
- Reduced the amount of Damage Reduction from 50 to 40%.
- Lightning Rod
- Reduced damage from 240 to 120 per second.
- Planted
- Reduced Root duration from 2s to 1.5s.
Paladins закрытая бета версия 0.11.714.4 (22 декабря 2015)]
- Healing Totem
- Reduced Cooldown from 26 to 20s.
Cards
- The following cards have had their art updated:
- Cluster
- Overload
- Fixed an issue where this card would provide 60% Attack Speed instead of 30%.
Paladins закрытая бета версия 0.10.704.2 (17 декабря 2015)
- Lightning Staff
- No longer chains off of immune targets.
- Ghost Walk
- Reduced Cooldown from 25 to 20.
Cards
- The following cards have had their art updated:
- Phantom
- The starter decks for each champion have been reworked to better fit the new scheme for Specialty cards.
- Healing Rain, Phantom, Outreach, Astral Traveler, Wind Totem, Spirit Steal, Planted, Discharge, Overload, Electrical Imbalance
- Anvil
- Now slows enemies by 40% rather than silencing them.
- Arc Lightning
- Reduced rarity from Epic to Rare.
- Astral Traveler
- Reduced rarity from Rare to Common.
- Blackout
- Reduced rarity from Epic to Rare.
- Cluster
- Increased rarity from Specialty to Legendary.
- Discharge
- Reduced rarity from Specialty to Epic.
- Distribution
- Removed from the game. (Award Champion's Chest)
- Forethought
- Removed from the game. (Award Champion's Chest)
- Healing Rain
- Increased rarity from Specialty to Legendary.
- Momentum
- Increased rarity from Epic to Specialty.
- Monolith Totem
- Increased rarity from Common to Specialty.
- Overload
- Reduced rarity from Legendary to Epic.
- Phantom
- Now also reduces Cooldown by 5s.
- Sow the Seed
- Now has a 5 second internal cooldown.
- Spirit Steal
- Fixed typo on the description.
- Thunderous Grace
- Reduced rarity from Specialty to Epic.
Paladins закрытая бета версия 0.9.691.5 (10 декабря 2015)
- Lightning Staff
- Fixed an issue where Chain Lightning would cause Grohk to be inside of his Horse while mounted.
- Chain Lightning no longer chains from immune targets.
- Healing Totem
- Increased Cooldown from 20 to 26s
Cards
- The following cards have had their art updated:
- Thunderous Grace
- Starter cards have been increased from 7 to 10 per champion. These will include 2 Common, 2 Rare, 2 Epic, 2 Legendary, and 2 Specialty cards.
- Thunderous Grace, Cluster, Gale, Outreach, Astral Traveler, Totemic Rescue, Momentum, Hamstring, Electrical Imbalance, Precinct
- Anvil
- Increased rarity from Rare to Epic.
- Arc Lightning
- Reduced rarity from Legendary to Epic.
- Astral Traveler
- Increased rarity from Common to Rare.
- Blackout
- Increased rarity from Rare to Epic.
- Cluster
- Increased rarity from Epic to Specialty.
- Now causes Chain Lightning to deal full weapon damage.
- Conductor
- Increased rarity from Epic to Legendary.
- Discharge
- Increased rarity from Epic to Specialty.
- Electrical Imbalance
- Increased rarity from Epic to Legendary.
- Hamstring
- Increased rarity from Rare to Epic.
- Healing Rain
- Increased rarity from Legendary to Specialty.
- Lightning Rod
- Increased rarity from Epic to Legendary.
- Manifest
- Increased rarity from Epic to Legendary.
- Momentum
- Increased rarity from Rare to Epic.
- Overload
- Increased rarity from Epic to Legendary.
- Phantom
- Increased rarity from Common to Specialty.
- Planted
- Increased rarity from Rare to Epic.
- Precinct
- Increased rarity from Epic to Legendary.
- Sow the Seed
- Now has a 5 second internal cooldown after being triggered before it can be triggered again.
- Stimulate
- Increased rarity from Epic to Legendary.
- Thunderous Grace
- Increased rarity from Legendary to Specialty.
- Totemic Rescue
- Increased rarity from Common to Rare.
- Wind Totem
- Increased rarity from Common to Rare.
Paladins закрытая бета версия 0.8.682 (3 декабря 2015
- Lightning Staff
- Fixed an issue where this would fire through the randomized cover in Temple Ruins.
- Chain Lightning
- Fixed an issue which would cause players to crash while using Chain Lightning.
Cards
- The following cards have new artwork:
- Conductor
- The beginning cards for each Champion have been updated. Each starting set of cards will include 4 Common cards, 1 Rare card, 1 Epic card, and 1 Legendary card:
- Astral Traveler, Totemic Rescue, Gale, Forethought, Momentum, Overload, Arc Lightning.
- Anvil
- Increased rarity from Common to Rare.
- Blackout
- Increased rarity from Common to Rare.
- Cluster
- Increased rarity from Rare to Epic.
- Electrical Imbalance
- Increased rarity from Rare to Epic.
- Discharge
- Increased rarity from Common to Epic.
- Distribution
- Reduced rarity from Rare to Common.
- Outreach
- Reduced rarity from Epic to Common.
- Overcharge
- Reduced rarity from Epic to Common.
- Planted
- Increased rarity from Common to Rare.
- Precinct
- Increased rarity from Rare to Epic.
- Sow the Seed
- Reduced rarity from Epic to Rare.
- Spirit Steal
- Reduced rarity from Epic to Rare.
- Stimulate
- Increased rarity from Rare to Epic.
- Totemic Rescue
- Reduced rarity from Rare to Common.
Paladins закрытая бета версия 0.7.667.2 (24 ноября 2015)
Cards
- The following cards have new artwork:
- Wind Totem
- *NEW* Sow the Seed - Epic
- [Weapon] 4% chance to spawn a Healing Totem at the target's feet.
- Discharge
- Increased rarity from Common to Rare.
- Stimulate
- Increased rarity from Common to Rare.
- Precinct
- Fixed description reading Totem instead of Healing Totem.
Paladins закрытая бета версия 0.6.656 (19 ноября 2015)
- Lightning Staff
- Reduced damage from 38 to 35.
Заменённые навыки[ | ]
Цепная молния Оружие атакует цепь ближайших противников на 18 ед. урона каждые 0,9 секунды. Дополнительный урон: При попадании по крайней мере по 3 целям, урон вашей Цепной молнии удваивается. |
Тотемный заслон Ставит тотем, который создаёт щит за 1500 здоровья, который длится 4 секунды. Щит уничтожается, если тотем со здоровьем 400 уничтожен. Игроки вокруг тотема исцеляются на 75 ед. здоровья каждую секунду. |
Взлёт Взлетает на короткое расстояние вверх. |